_DISPOSABLE TOKYO

DIGITAL STUDIO - COMPONENT&SYSTEM

Prof Arch. Eran Nueman, Arch. Tamir Lavie

TOKYO, JAPAN- In this studio we researched urban phenomenas happening in Tokyo, Japan. After that we developed a concept and eventually created a 3D spatial installation representing that phenomena. This studio also focused on creating virtual experience as a way to explore the spatial possibles this could give our 3D installations.

"Tokyo Metabolizing", Japan’s national pavilion for the 2010 Venice Architecture Biennale, investigates architectural metabolism in the context of Tokyo and its urban make-up. introduced 50 years ago, the concept of ‘metabolizing’ was the first influential manifesto regarding the city that was ever transmitted from Japan to the world. It called for the replacement of a city’s functional components as if it were a collective machine.

 

The exhibition looks at the ways in which Tokyo has transformed and evolved through this concept, presenting the city as an ever changing and growing organism that is constantly taking new forms through out the years.

Urban Phenomena: Tokyo's Cosntant Change

Component -- System

As a way to represent Tokyo’s constant change, we designed a component - using Grasshopper - that can be folded and function as piece of the system by taking many forms and basically adapt to its position . To the component more structural attributes, we decided to combine two different materials with different properties: MDF board, which gave us the rigidity, and fabric, which gave us the dynamic shape and fluiding in changing.

 

A pattern was created out of the single component, that created and massive rug which can be manipulated to perform in many different shapes.

System Codification

Each component has been giving different range of folding, determined by the the planks width and layer between them, allowing us to place different types in different locations according to structural an aesthetical need.

Installation / Video Mapping

To demonstrate the change occurring in Tokyo, we created a virtual layer which expands on the physical one - while the installation hanged in its bounding box, the video mapping creates a 3d field of box an abstract shapes that are changing constantly and representing urban Tokyo through the years, and the model itself began stretching and expanding creating a dynamic ever changing environment.

Physical Space

Virtual Space